Game Reviews

Nov
12

assassins-creed-2I had pre-ordered my son's copy for the Xbox about a week ago from Dell. Their site said a January release but of course I knew it wouldn't actually take that long. Low and behold, tonight the doorbell rang and there was a courier with my copy!! Shh, don't tell him - I'm waiting for report cards to come out before I spring it on him!

So who's played it? I won't get to it for a while so I need your reviews.  C'mon people! Assassin's Creed was a regular fixture in our Xbox and I know that ACII will be too!

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Oct
23
Campfire Legends: The Hookman - Lounge

Campfire Legends: The Hookman - Eerie, creepy and spooky

There are two types of game that involve story telling. One is the kind where the story is feebly wrapped around the gameplay as an afterthought, and has us leaping for the "Skip" button. The other is the kind where the story is the true core of the gameplay, and it entrances us as it unfolds and propels the game along, pulling us deep into a world of fiction as a book or movie might. Campfire Legends - The Hookman is one such seamless and captivating game.

The introduction to the game is a scene that is familiar to most of us, with a group of young women sitting around a campfire telling scary stories. Straight away the game taps into that familiar feeling of hearing unsettling tales whilst out alone in the dark, and gets you unnerved right from the beginning. One young woman begins to tell the story of "The Hookman", a menacing one handed murderer from their own home town. The screen pans to the eerie night sky, travels back in time to the night Christine (the main character) headed to her parents woodland cabin for what was supposed to be a romantic weekend with her boyfriend, and the game gets underway.

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Oct
11

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I played "The Edgar Allan Poe Conspiracy" a while back and loved it, so I put this video together to show you the best bits and what I liked most about it. There's a few small spoilers, but nothing too much - just enough to show you what you get in the game.

So, a few standout features for me were the artwork (obviously) and the game interface. I usually find it kind of irritating in games where there is a long list of objects down the left side and you have to virtually memorize the list of objects before you can look for them. With this game, the objects are listed in a book at the bottom of the screen which makes it much easier to glance up and down on the fly. There's some other really good interface elements, but I go through that in the video so I won't repeat myself and bore you.

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